Posts: Behind the Scenes

Popular Mechanics T3 Article Online

by malducin

Popular Mechanics has posted online its article on the VFX of Terminator 3: Rise of the Machines, which has a few comments from VFX Supervisor Pablo Helman.

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Hal Hickel Interview about Pirates of the Caribbean

by malducin

Digital Producer magazine has just posted an extensive interview with Animation Supervisor Hal Hickel about the VFX work in Pirates of the Caribbean: The Curse of the Black Pearl, in particular creating those nasty skeletal pirates.

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Post Magazine Covers T3

by malducin

Post Magazine has posted an article on the VFX of Terminator 3: Rise of the Machines, with Dennis Turner, Technical Animation Supervisor, explaining the construction crane flipping and the transformation of the T-X at the cemetery, and Compositing Supervisor Jeff Doran describing the compositing of nuclear blasts, the future war and the bathroom fight sequence.

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CGNetworks Covers Pirates of the Caribbean VFX

by malducin

CGNetworks.com has posted an article of the VFX work on Pirates of the Caribbean: The Curse of the Black Pearl, supervised by John Knoll, with animation supervised by Hal Hickel.

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Extra Shows Pirates of the Caribbean VFX Secrets

by malducin

The entertainment news magazine show Extra had a segement about the VFX work on Pirates of the Caribbean: The Curse of the Black Pearl, and includes comments from VFX Supervisor John Knoll, Animation Supervisor Hal Hickel, Art Director Aaron McBride and CG Artist Russell Earl.

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AC Hulk Article Online

by malducin

American Cinematographer has posted online their article about the Hulk, which covers how Director of Photography Frederick Elmes set up the show and how he interacted with ILM for the comic book editing and paneling and for lighting information for the VFX.

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TechTV Takes a Look at T3

by malducin

TechTV will have a special on the making of Terminator 3: Rise of the Machines this Sunday July 6, 2003 at 12:30 and 5:30 pm EST. The special will look into how ILM created some of the VFX of the film.

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Cinefex 94 Covers Hulk

by malducin

Issue 94 of Cinefex is starting to hit the streets and it covers the VFX work on the Hulk, X2 and The Core. The Hulk, supervised by Dennis Muren, is covered in an extensive 42 page article.

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Millimeter Covers Hulk

by malducin

Millimeter magazine is running an article on the making of the Hulk. Besides talking about Ang Lee there is a whole section with ILM CG Supervisor Gerald Gutschmidt who discusses some of the innovations to subsurface scattering for the skin, Cari for the animation, and Flesh Light to simulate skin movemnt over bone and muscle. There is also coverage about the cinematography (DP Fred Elmes), editing (Editor Tim Squyres) and sound work (Richard Hymns at Skywalker Sound).

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Dennis Muren Talks about Career and Hulk

by malducin

DeathFall.com has just posted and interview with Dennis Muren about his work on the Hulk. He discusses his early career, his involvement on The Hulk and the perception of it, the great work in the industry and it future and even hints that he might look to be involved in Star Wars Episode III.

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Wilson Tang Discusses Hulk Challenges

by malducin

The online version of Singapore's Computer Times has a brief interview with Wilson Tang, one of the ILM Art Directors on the Hulk. In it he not only discusses his involvement in design and cinematics but also gives some stats on the projects like number of artists, some technologies and even how much disk capacity was needed.

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Hulk Art Directors and the Use of Macs

by malducin

The July issue of MacAddict magazine features an article on the making of the Hulk, in particular how ILM Art Director Jules Mann and Wilson Tang used Macs to do concept art, pre-visualize sequences and even do annotations and corrections on the work in progress.

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Markee Magazine Takes Deep Look into T3 VFX

by malducin

Markee magazine is running an extensive article on the Terminator 3: Rise of the Machine VFX work. It includes comments from VFX Supervisor Pablo Helman, Associate VFX Supervisor Samir Hoon, CG Supervisor David Meny, and details some of the research, techniques and software used like Zeno and CompTime, Maya, Softimage, Matador, Commotion, advanced fluid level sets research, the use of particle systems and the cloth simulator and the extensive use of matchmoving and digital stunt doubles.

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Hulk Articles on ILM Press Junket and Dennis Muren Interview

by malducin

The Unofficial Hulk movie website has posted a transcript of a presentation given by 3 ILM artists about the VFX work for the Hulk, including some astonishing images of concept art and work in progress shots. On the other hand the guys at ComingSoon.net conducted an interview with VFX Supervisor Dennis Muren about the challenges of the Hulk and working with Ang Lee.

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Dennis Muren Discusses Hulk VFX Work

by malducin

The Comic Book Resources website is running a transcript of an interview VFX Senior Supervisor Dennis Muren gave regarding the work on the Hulk. In it he discusses his awards, working on the project for 2 years and with Ang Lee for the past 9 months at ILM, some of the creative decisions for the Hulk, some of the techniques and technology, including motion capturing dogs for one of his favorite sequences.

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E! Shows ILM's Hulk VFX Work

by malducin

The E! cable channel had a small report on the making of the Hulk, in particular the VFX work done by ILM. Art Director Jules Mann, Animation Supervisor Colin Brady and digital artist Blake Sweeney are interviewed inside ILM, plus we see Ang Lee at work.

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CG Hair in Episode II

by malducin

The Star Wars Homing Beacon email newsletter (issue 84) has as its main article the CG hair used in Star Wars Episode II. Director of R&D Steve Sullivan discusses the early origins of CG hair in Jumanji and its current use for CG stunt doubles.

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Online Reports on Creating the Hulk

by malducin

As the release date for the Hulk approaches, more reports have started appearing online. First is a report from WonderCon via JediNet.com about a presentation given by two ILM employees about the making of the creature, and the second report is from the Sydney Morning Herald about some of the reference Animation Supervisor Colin Brady got for the Hulk's movements and the use of motion capture.

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The Biggest Matte Painting of the Star Wars Prequels

by malducin

The official Star Wars website in its Ask the Jedi Council section has the answer about which is the biggest matte painting of the Prequels. Jonathan Harb, of ILM's Digital Matte Department answers.

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American Cinematographer Covers Dreamcatcher, X-Men 2 and The Core

by malducin

The April 2003 issue of American Cinematographer magazine is filled with VFX coverage. There is an article about John Seale's cinematography for Dreamcatcher, plus a sidebar story about the ILM's work with VFX Supervisor Stefen Fangmeier. Also in this issue the cinematography and VFX of X-Men 2 is covered, along with The Core, the completion of Ray Harryhausen's The Tortoise and the Hare, the ever increasing use of digital intermediates and a report from this year's Sundance Film Festival. Starlog's and Cinefantastique's April issues also covers Dreamcatcher with a few comments from VFX Producer Jackie Lopez and Stefen respectively.

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