VFXWorld Covers Fluid Simulations

by malducin

VFXWorld has an extensive article on the inhouse fluid simulation tools developed by ILM and Stanford, and used in Poseidon and Pirates of the Caribbean: Dead Man's Chest, and Flowline developed by Scanline and used by MPC on Poseidon. VFX Supervisor Kim Libreri, Ron Fedkiw, Cliff Plumer, Stephan Trojansky and Boyd Shermis comment on the challenges and tools.

You can read it here:

Water, Water, Everywhere...